UX & Systems Designer
Using game development to explore systems, interaction design, and user behavior.
Scoops & Stardust pt.1
Resource systems that drive strategic planning and progression over time
2026
Scoops & Stardust pt.2
Customization systems that balance player expression with functional decision-making
2026
Fish Eyes
Analytics systems that translate real-world behavioral data into interactive insight
2018
Dollhouse Delirium
Combat systems that enforce structured decision-making under psychological pressure
2026
Pressing Matters
Modeling how misinformation influences collective decision-making
2018